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Prophesy of pendor vs perisno
Prophesy of pendor vs perisno








prophesy of pendor vs perisno prophesy of pendor vs perisno prophesy of pendor vs perisno

PoP assumes the player is going to field armies of high level troops only and have a lot of cavalry so AI armies also have a lot of cavalry and high level troops. This is probably the most satisfying solution. Prophecy of Pendor takes another approach, which is to make troops as powerful as the player and to give AI armies enough cavalry and high level troops to counter the player, aka buff everything. That takes away the player advantage and favorite tactics of cavalry and archers. Brytenwalda tries to counter this by nerfing just about everything except thrown weapons and infantry. Most mods are too easy for experienced players who are going to field primarily cavalry armies and crush the pathetic AI armies.

prophesy of pendor vs perisno

There's nothing realistic about being the only warrior in the world who rides a slow paper horse, stumbles all the time, constantly breaks his weapon and runs forward slower than everyone else can run backwards. I get such a kick out of playing Perisno, just from listening to the glorious soundtrack and the game-play is every bit as impressive.Įspecial thanks for not going down the route of using tedious player nerfs posing as "realism". I especially like the intelligent features included like the mini map, continuation of battles and command after the player has fallen (because AI stands for All-Idiots), barkeepers who buy prisoners, interesting quests and the truly fearsome unique army spawns units. Just wanted to say thanks for making such an awesome mod, it is truly glorious! Having played a lot of good Mount and Blade mods I just wanted to post some encouragement here to the developers of Perisno which I consider to be one of the very few GREAT warband mods.










Prophesy of pendor vs perisno